Quantcast
Channel: Latest Projects
Viewing all articles
Browse latest Browse all 1110

Color Masking Node Group

$
0
0
**Introducing a custom node group for applying base, AO and different mask maps for your shaders.** As I was building the ROTTR apartment scene, I realized that I'd be better of building a whole node group system instead of copy-pasting million mix color nodes for all of the gazillion materials as well as masks and color maps for use in the scene. **Features:** - Base texture - Base AO - Switch base AO on/off - Universal mask map (usually found in games at least, where each mask component has been applied to the RGB channels) - Switch between a mask…

Viewing all articles
Browse latest Browse all 1110

Trending Articles